Mods Game-play Farming Simulator 22 - PMC Farming Simulator 22

Mods Game-play Farming Simulator 22

Additional Field Info

v1.0.2.1 by yumi. From modDesc: Display additional info in the field info panel when walking through a field. Area of each field in the current land. Current land area. Price per ha (per ac) of the cultivated area on land you dont own. Potential harvest quantity and yield on ready to harvest fields.

FS22_additionalFieldInfo.zip

Notes:

Errors in the log:



FS22_additionalFieldInfo.zip, Modhub

Contract HUD

v1.0 by StingerTopGun. From modDesc: Helpful small HUD displaying the current completion percentage of all active contracts.

FILENAME

Notes: ALT-M Toggle between 3 possible modes (full, no progressbar, hidden).

Errors in the log:



FILENAME, Modhub.us

Crosshair

v1.0 by ViperGTS96. From modDesc: Disable the crosshairs or set it to your own color.

FS22_crosshairMod.zip

Notes:

Errors in the log:



FS22_crosshairMod.zip, Modhub

Disable Leveler Auto Movement

v1.0 by Holo. From modDesc: In the base game, the leveler moves on its own while compacting chaff, making it easier to level the silo. This mod stops the leveler from moving automatically and keeps it in its current state without user input.

FS22_DisableLevelerAutoMovement.zip

Notes: PMCTODO UNTESTED, don't have a savegame with silage bunker with chaff in it ;)

Errors in the log:



FS22_DisableLevelerAutoMovement.zip, Giants Modhub

HoT Behive 4x Spawner

v by . From modDesc: Bee honey spawner. Allows ejecting 4 pallets instead of just one pallet.

FS22_beehiveSpawner_4x.zip

Notes:

Errors in the log:



sharemods.com, modhub.us

Fill Level Warning for Harvesters

v by . From modDesc:

FS22_FilllevelWarning.zip

Notes:

Errors in the log:



sharemods.com, fs19.lt

Refresh Contracts

v by . From modDesc:

FS22_RefreshContracts.zip

Notes: this has been well surpassed by FS22 Better Contracts mod.

Errors in the log:



FS22_RefreshContracts.zip, Giants Modhub

HUD Toggle

v by ViperGTS96. From modDesc:

FS22_hudToggle.zip

Notes: toggled GUI HUD on/off with an hotkey.

Errors in the log:



FS22_hudToggle.zip, modhub.us

Paint And Terraform Anywhere

v by modelleicher. From modDesc:

FS22_paintAndTerraformAnywhere.zip

Notes: allows you to Paint and Terraform anywhere. It does not matter if you own the land or not. You can even terra-form where Placeables are, or where the road is.

Errors in the log:



FS22_paintAndTerraformAnywhere.zip, modhub.us

Player Speed

v by TurboStar. From modDesc:

FS22_PlayerSpeed.zip

Notes: set different walking speeds for the farmer. Available speeds: x0.2, x0.5, x0.7, standard, x3, x8, x15, x20.

Errors in the log:



FS22_PlayerSpeed.zip, modhub.us

Loanlimit 10 Million

v1.0 by Bommerle. From modDesc: sets the loan limit at 10 million of your preferred currency.

FS22_Loanlimit.zip

Notes:

Errors in the log:



FS22_Loanlimit.zip, Modhub

Temps_Rapide_x_6K

v by . From modDesc:

FS22_Temps_Rapide_x_6K.zip

Notes: 6000 speed time acceleration by a hotkey. Please note that production factory placeables stop working on speeds beyond 5000, they just get frozen in time, nothing is produced / happening.

Errors in the log:



MISSING_LINK_SORRY

Repair And Paint Settings

v1.1.0.1 by Ragman2414. From modDesc: The following options have been added to the game settings: - Maintenance costs (Specifies how much the maintenance cost is.), - Maintenance interval (Specifies how much damage the vehicle gets.), - Painting costs (Specifies how much the paint cost will be.), - Painting interval (Specifies how much damage the paint gets.)

FS22_Configure_Maintenance.zip

Notes: 2023-09-11T10:12:00Z Tested no errors, no issues. Maintenace cost and painting cost settings can be found from ESC -> Game Settings menu. Can do 25% cost and maintenance interval.

FS22_Configure_Maintenance.zip, Giants Modhub

Real Dirt Color

v1.2.5.2 by ViperGTS96. From modDesc:

FS22_realDirtColor.zip

Real Dirt Color changes all vehicles/tools dirt color to the surrounding enviroment.
- 10 color variations including: Brown Dirt, Brown Mud, Red Dirt, Red Mud, Grass, Chaff, Manure, Slurry, Lime, and Snow.
- Colors are blended back and forth using a variable speed.
- 2 modes available via xml settings file: "Simple mode" and "Independent wheel mode".
- Tweakable color change speed.
- See files in your game's "modSettings folder" for modding options / information.
- Completely revised for FS22.

Notes:

Errors in the log:



FS22_realDirtColor.zip, Giants Modhub

Real Dirt Particles

v1.0 by ViperGTS96. From modDesc:

FS22_realDirtParticles.zip

"Real Dirt Particles" adds both dry and wet particle systems to vehicle tires. Works with "Real Dirt Color". Tested on Dedicated Servers.

Notes:

Errors in the log:



FS22_realDirtParticles.zip, Giants Modhub

Real Dirt Color Tracks

v1.0 by ViperGTS96. From modDesc:

FS22_realDirtColorTracks.zip

"Real Dirt Color" and "Real Dirt Fix" mods required to enable this mod.
- Colors all vehicle's tire/crawler tracks and smoke (effects) to match the dirt colors.
- Colors blend and wear off while driving.
- Colors also revert to normal.

Notes:

Errors in the log:



FS22_realDirtColorTracks.zip, Giants Modhub

Real Dirt Fix

v1.0 by ViperGTS96. From modDesc:

FS22_realDirtFix.zip

Prevent rain, grass, and roads from cleaning your vehicle.
Recommended Mods: "Real Dirt Color"
Recommended Mods: "Real Dirt Color Tracks"

Notes:

Errors in the log:



FS22_realDirtFix.zip, Giants Modhub

Production Revamp-Script

v1.4.1.4 by Braeven. From modDesc: Revamp reworks the internal production system, expands it and adds various functions. Revamp itself is the basic script mod, but also independently extends productions with additional comfort functions.

FS22_A_ProductionRevamp.zip

Notes: 2023-08-28T08:14:00Z Tested no errors, no issues. I have really no idea what this mod does, it improves production stuff, but how exactly...don't ask me hehe. It looks pretty cool though, you can now BUY production source material if you lets say don't want or cant do grapes or other hard to come by materials, apparently it costs twice the market price so there is a penalty. Some mods use production revamp as required mod. See further documentation at docs.google.com.

FS22_A_ProductionRevamp.zip, Giants Modhub

Advanced Farm Manager

v1.0.1.0 by FSG. From modDesc: Advanced Farm Manager is a toggle-able GUI that will allow you to quickly manage your vehicles, implements, fields, and placeables.
- Jump into, park, sell, clean, repair, repaint, and refuel (diesel only) enterable vehicles.
- Warp near, sell, clean, repair, and repaint implements. Never lose an implement again.
- Warp near, tag, and sell placeables.
- Warp directly to or tag fields (pre-defined only)
- Pricing for Sales, Repair, and Repainting is the same as any mobile shop.
- Pricing for cleaning is based on how dirty the vehicle or implement is.
- Set hotkeys on vehicles using 1-9 keyboard or number pad keys in the menu
- Set nicknames on enterable, motorized vehicles.
- Set vehicle switching (tabbing) to be all enterable vehicles, or just hotkey vehicles
- Parking status for vehicles is saved in single player, but local to your user session on multiplayer (it will only affect your tabbing, and not save between game session)

FS22_AdvancedFarmManager.zip

Notes: 2023-08-28T08:45:00Z Tested no errors, no issues. Its pretty neat, but for vehicle switching aka tabbing, I prefer vehicleExplorer as its much faster or easier to use. This mod has nice feature to see all the fields, sizes, owners and possible contracts as well, also to teleport / jump there, very nice. Overall I'd say its pretty nice game-play improving mod. 2023-09-04T05:48:00Z however using it in actual real savegame I unfortunately found out that once you do SHIFT-/, switch to a vehicle... then camera view movement is locked until you press RMB which also brings up courseplay-gui garbage menu and mouse pointer up, only after you RMB again to get control back to the camera, the camera view movement returns back to normal. This is no good :(

FS22_AdvancedFarmManager.zip, Giants Modhub

Collect Straw At Missions

v1.0 by derSchreiner. From modDesc: Allows to collect straw of the contract fields with baler and forage wagon.

FS22_CollectStrawAtMissions.zip

Notes: 2023-09-11T10:05:00Z Tested... sort of, I could not really test it as its contract straw collecting, a bit more complex than just trying out a vehicle, implement or placeable, but at least its error free just by loading into a savegame, so there is that.

FS22_CollectStrawAtMissions.zip, Giants Modhub

Custom Mission Rewards

v1.0.0.3 by Darius_Frost + Dajnet. From modDesc: Increases the monetary rewards given by contracts!

FS22_CustomMissionRewards.zip

Notes: 2023-09-11T11:58:00Z Tested no errors, no issues. This is a obsolete mod, get FS22 Better Contracts, it has custom contract reward setting.

FS22_CustomMissionRewards.zip, MISSING_LINK_SORRY

Free Landscaping Tools

v by . From modDesc:

FS22_FreeLandscapingTools.zip

Notes: PMCTODO UNTESTED

Errors in the log:


 

FS22_FreeLandscapingTools.zip, Giants Modhub