Changelog for PMC Super Six 6km FS22 terrain. See known issues from bottom of this page. Also check out Dev Diary PMC Super Six 6km.
2021-12-23:
- super six 6km initial terrain creation as PMC_Test_Farm_6km project name
2022-01-24:
- super six 6km used l3dt to generate new 4096 res heightmap
- super six 6km started to paint design doc in gimp
- super six 6km preview image created
- super six 6km icon image generated
- super six 6km moddesc version number changed to 0.1
- super six 6km deleted unused .shape etc cache files from maps\pmc_test_farm_6km\ dir
- super six 6km removed mapUS tutorial floating icons
- super six 6km removed map interactive icons for animal dealer and vehicle shop
- super six 6km activated farmland ID 1 which new farmer game-mode player owns
- super six 6km l3dt heightmap vertical range from 150 down to 30m, got new heightScale="29"
- super six 6km aligned careerStartPoint transformgroup to ground
- super six 6km imported vehicle shop triggers
- super six 6km overview.png created
- super six 6km copied infoLayer _Level images and fieldGround.xml
2022-01-25:
- super six 6km farmland image RGB changed to 1,1,1
- super six 6km placed 12 selling points
- super six 6km placed bale selling point
- super six 6km generated first forest / tree line
- super six 6km created few field definitions
2022-01-30:
- super six 6km Error: Blocked area map is wrong size for terrain (2048 x 2048) vs (4096 x 4096) fixed
- super six 6km renamed transformgroup fields to Fields, hehe
- super six 6km created Buildings transformgroup and moved vehicleshop there
- super six 6km GIMP painted farmland XCF
2022-02-03:
- super six 6km rocks_density image was black, changed to proper rock image
- super six 6km farm yards created into ge pmc_helpers and to placeables.xml
- super six 6km created three utility pole lines
- super six 6km placeholder placeables xml configs fixed for selling etc
2022-02-06:
- super six 6km final name changed from PMC Test Farm 6km
- super six 6km technical terrain project dir rename including all the files
- super six 6km new farmer game-mode vehicles and implements created
- super six 6km v0.1 release!
2022-02-06T19:21:00Z Updated.
- super six 6km terrain edge geometry blocks are missing (vehicles "fall of the map")
- super six 6km utility poles are missing wires
- super six 6km asphalt road 3d meshes missing
- super six 6km fert/herb/lime/seed buy point missing
- super six 6km bushes, flowers and shrubbery decoration foliage is missing